Changes between Version 70 and Version 71 of UserGuideGit


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Timestamp:
Nov 18, 2017, 10:36:24 AM (8 years ago)
Author:
fma
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  • UserGuideGit

    v70 v71  
    151151=== Servos calibration ===
    152152
    153 There are different reasons why we need to calibrate your servos, depending on:
    154 
    155  * how servos are attached to the robot
    156  * what servos we actually use
    157  * how accurate servos are
    158 
    159153'''{{{py4bot-gui-servocal.py}}}''' script can be used to fine tune our servos calibration, and generate the {{{SERVOS_CALIBRATION}}} dict.
    160154
    161155[[Image(py4bot-gui-servocal.png, 300px)]]
    162 
    163 Most servos have a range of 180° (more or less), and their neutral position (mid-range) is around 1500µs. It is important to mount the servos on the robot so the we can reach the joints positions ranges we want.
    164 
    165 The following picture shows the usual joints positions when servos are at neutral, for a 3 DoF leg:
    166 
    167 [[Image(IK3DoF_neutral.png, 300px)]]
    168 
    169 Looking how '''Py4bot''' internally manages angles ([[UserGuideGit#a3DoFleg]]), we can see that matching joints positions are:
    170 
    171  * coxa = 0°
    172  * femur = 180°
    173  * tibia = 90°
    174 
    175 This means that there will be some offsets between the servo angles and the framework angles.
    176 
    177 Another thing to tune is the servo neutral position, to correct mechanical errors.
    178 
    179 Last thing to tune is the ratio between pulse variation and real servo displacement. This ratio varies a lot from a brand to another. And even for a same model, it varies from a servo to another. This is especially true for low cost servos.
    180 
    181 Offsets and ratios are defined in the {{{SERVO_CALIBRATION}}} table.
    182 
    183 Here is how to use '''{{{py4bot-gui-servocal.py}}}'''.
    184 
    185 We first need to enable the servo, by clicking the '''Enable''' checkbox. Then, we need to check if the servo rotates the right direction: increasing the pulse value should increase the joint angle (= make in turn in the trigonometric sense in the leg coordinate system). If it is not the case, we just click the '''Invert''' checkbox (usually, coxa joints are all the same, and other joints should be inverted for legs of one side, but it depends if there is a symmetry in the mechanics or not).
    186 
    187 Then, we can set the offset as shown above by moving the '''Offset''' slider. This has no impact on the servo position, but changes the table offset.
    188 
    189 Next, we need to fine tune the servo neutral position. To do this, we move the '''Neutral''' slider until we mechanically reach the correct neutral position.
    190 
    191 Once this is done, we can adjust the ratio. This step is a little bit harder, as we need to measure the angle the joint really moves. The best way is to move up to +-90°, as it is visually easy to see, but it is not always mechanically possible, and we can restrict the range to +-45°. But we have to keep in mind that the larger the angle is, the better the accuracy will be.
    192 
    193 So, we move the '''Test Angle''' slider to 45°. Then, we move the '''Ratio''' slider so the joint really reaches 45°. Finally, we can check if going to -45° moves the joint to the symmetrical position.
    194 
    195 We of course need to repeat the entire procedure for each servo/joint, which can be tedious for a 4 DoF hexapod :o/ But after that, our robot should walk better ;o)
    196 
    197 Note that if we already have a '''{{{settings.py}}}''' module, we can launch '''{{{py4bot-gui-servocal.py}}}''' from the directory containing that module in order to reload the previous values. And if the module contains a '''{{{LEGS_SERVOS_MAPPING}}}''', the script will show the legs/joints names. So, it is better to start writing this param, before launching the script.
    198156
    199157== Gaits and !GaitSequencer ==