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Table of Contents
User guide (git)
This documentation tries to follow the developement version of Py4bot. It may or may not be up-to-date.
For installation instructions, see here.
Usage overview
As Py4bot is a framework, you will find here a description of the main things you need to understand to write your own applications.
Together with this page, have a look at the complete API.
Architecture
The main parts of the framwork are:
- the robot itself;
- the gait sequencer;
- some remote controllers.
Geometry definition
There are several coordinates systems involved when computing maths in order to make a robot walk; it is important to understand how they are defined. All these systems are cartesian.
Ground coordinates system
This coordinates system is attached to the ground; it is a fixed referential.
- the origin is somewhere on the ground
- X and Y axes define a plane parallel to the ground
- Z axis points up
Robot coordinates system
This coordinates system is attached to the robot itself.
- the origin is at the center of the robot
- X and Y axes define a plane parallel to the ground, so that Y axis is the back-to-front axis of the robot
- Z axis points up
In the ground coordinates system, the robot coordinates system is just translated in the X/Y plane, and rotated arround Z.
Body coordinates system
This coordinates system is attached to the body. It is defined in the ground coordinates system.
- the origin is at the center of the body
- X and Y axes define a plane parallel to the body, so that Y axis is the back-to-front axis of the body
- Z axis is orthogonal to X/Y
This system is used to define the position of the body in the robot coordinates system, allowing it to move along the 6 DoF (3 translations, 3 rotations).
Legs coordinates systems
This coordinates systems are attached to the legs, so each leg has its own coordinates system. They are defined in the body coordinates system.
- the origin is at the origin of the leg (usually the coxa joint)
- X axis is along the coxa of the leg
- X and Y axes are in the same plane as the one defined by the body X/Y axes
- Z axis is orthogonal to X/Y
To summurize, in the body coordinate system, the legs coordinates systems are just translated in the X/Y plane, and rotated arround Z.
The origin of a leg is defined as following:
Todo: improve drawing
Inverse Kinematic
3 DoF legs
4 DoF leg
Robot
Drivers
Servos calibration
You can use the py4bot-gui-servocal.py to fine tune your servos calibration, and generate the SERVOS_CALIBRATION dict.
Gaits
Controllers
Add a new Frontend
Attachments (8)
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IK3DoF.png
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IK 3DoF
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IK4DoF.png
(14.6 KB
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IK 3Do4
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body_legs.png
(17.0 KB
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Body/legs geometry
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coordinates_systems.png
(22.6 KB
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Coordinates systems
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design_simple.png
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Design - main parts
- design_remote-control.png (89.0 KB ) - added by 10 years ago.
- design_gait.png (87.3 KB ) - added by 10 years ago.
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py4bot-gui-servocal.png
(233.0 KB
) - added by 8 years ago.
Screenshot of servos calibrator tool
Download all attachments as: .zip
