Changes between Version 4 and Version 5 of Tutorial5AdvancedRemoteControlUsage


Ignore:
Timestamp:
Nov 22, 2017, 11:24:51 AM (8 years ago)
Author:
fma
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Tutorial5AdvancedRemoteControlUsage

    v4 v5  
    3232The second method, {{{_buildComponents()}}} is where interesting things take place. Here, we create the buttons/axis mapping to the robot controls.
    3333
    34 == Components ==
    35 
    36 '''Py4bot''' implements different components to build a custom remote control mapping:
    37 
    38 === {{{Button}}} ===
    39 
    40 This is a simple push button, whith several ''triggers'', in order to control its behavior:
    41 
    42  * click
    43  * double-click
    44  * press
    45  * release
    46  * hold
    47  * double-hold
    48 
    49 Default trigger is ''click'' (you must press and release the button quickly).
    50 
    51 === {{{Switch}}} ===
    52 
    53 This is a button toggling between 2 states when you press it.
    54 
    55 === {{{Analog}}} ===
    56 
    57 This component handles a single analog axis.
    58 
    59 === {{{Joystick}}} ===
    60 
    61 Combines several {{{Analog}}} axes.
    62 
    63 == Configurations and modifiers ==
    64 
    65 There are many commands to control the robot, and not enough physical buttons/axis on a gamepad. So, a solution is to multiplex these buttons/axis. There are 2 ways to do that: ''configurations'' and ''modifiers''. ''configurations'' allow us to change the entire mapping; ''modifiers'' only changes a button meaning.
    66 
    67 To create several ''configurations'', we use the {{{_addConfig()}}} method. This method take a string as argument, the name of the config. In our example, we created 2 ''configurations'', one to dynamically control the robot (make it walk), the other one to statically control the robot (move the body).
    68